epicVerb size 5.30 MB The “epicVerb” aims at both:Tight small room and ambience effect simulation. Well suited to modern drum and vocal productions up to large “epic” halls as known from high quality outboard gear. Instead of using full reverbaration ...

 Sanford Reverb size 0.41 MB  / 0.40 MB Sanford Reverb is a versatile stereo reverb capable of simulating many kinds of spaces. http://www.lesliesanford.com/    SanfordReverb32  ( 0.41 MB ) SanfordReverb64 ( 0.40 MB ) ...

 S series reverb size 1.97 MB S series reverb is intended to be a simple reverb to use in mixes. The controls are pretty self explanatory and are automatable using the following MIDI CC: Room CC 1. Damp CC 2. ...

 RoomReverb size 0.28 MB RoomReverb is a “Pure & Natural” Room Reverb.   RoomReverb  ( 0.28 MB ) ...

 easyReverb size 0.29 MB  / 0.29 MB  /  0.27 MB  /  0.26 MB easyReverb is an algorithmic reverb with innovative and special algorithms. New features in the reverb world: surface selector, accent for space and surface. Very handy and user ...

 DD Reverb size  0.52 MB  /  0.51 MB DD Reverb http://tractivate.blogspot.com/    DD-Reverb  ( 0.52 MB ) DD-Reverb_x64  ( 0.51 MB ) ...

 RoomConvp size 20.8 MB  / 20.9 MB  RoomConvp is a room modelling reverb. This room reverb solves the wave equation in 3-D spaces, here a specific large concert hall of volume 12,500 cubic meters (for 44,100 samples/sec) with the Golden ...

 DuckVerb size 0.57 MB  / 1.67 MB DuckVerb is a ducking reverb wich compress the output. DuckVerb’s output is compressed when there is a certain amount of signal present on its input. It allows to use a lot of wet ...

 Room Reverberator size 0.16 MB 7AMP Room reverberator emulates box room sounding with manually targeted sound source in room space. Reverberation is controlled only by setting room/air properties and source position. Direction: defines direction to the sound source. Space: room ...

 Dimension Plus size 8.06 MB  / 8.12  MB Dimension Plus models sound reverberation in variable size spaces. Direction: physically simulates the binaural hearing of a sound source in 3D space. Room Size: alters how large the simulated space is. Dry/Wet: ...