T-Rex Delay Mini size 3.80 MB T-Rex Delay Mini is a simple delay featuring a vintage analogue GUI design. https://maxproject.wixsite.com/maxproject/vsti T-Rex-DelayMini ( 3.80 MB ) ...
Repeater size 0.22 MB Repeater is a infinite repeating delay. You record in some sound and this recorded sound is then repeated for as long as you want. Pressing record (cc16/17), starts recording sound, pressing this button again stops the ...
REFLEX free size 2.20 MB REFLEX free is capable of generating huge spaces, short rooms, or chorus like modulations through a cascade of regenerating delays. It’s sound is a mixture of straight stereo delays followed by a dense cloud of ...
AfterShock Digital Delay size 1.35 MB AfterShock Digital Delay is a triple delay unit. AfterShock can hold a delay for up to 6 seconds and features 3 independent delays: one left, one right and one center. Each of these delays ...
Cocoa Delay size 0.63 MB / 0.65 MB Cocoa Delay is a delay plugin. It focuses on clean design, easy operation, and a warm lively sound. Delay time drift, for giving the wet signal a slight wow/flutter effect. Adjustable wet ...
OverDubber 2 size 7.93 MB OverDubber 2 is a morphing / distorting delay unit. It’s designed to work with high gain and resonance levels with an internal limiter that will not allow the signal to go too loud. Useful on ...
PhatNoise Delay size 12.6 MB / 13.1 MB PhatNoise Delay is an old school type plugin which emulates the rich and thick sound of tape echo units from the 70’s, like the WEM copycat. PhatNoise is designed with an extremely ...
ReaDelay size 0.1 MB / 0.1 MB ReaDelay is a multi-tap delay with no practical limit on tap count. Up to 10 second delay per tap. Tap lengths can be in time (s/ms) or quarter notes. Feedback, LPF/HPF, resolution reduction ...
HY-Delay size 1.65 MB / 1.91 MB HY-Delay is a simple delay effect with a bit convertor. HY-Delay ( 1.65 MB ) HY-Delay_x64 ( 1.91 MB ) ...
voldeLAY size 1.38 MB The voldeLAY VST plugin consists of 8 stereo delay units. Each unit automixes its output between the input signal [dry] and the delayed signal [wet] according to sidechain input vs threshhold. Basically the startpoint scenario for ...