VST Instruments

Quilcom – SIM-DIDGE

SIM-DIDGE

size 26 MB  / 18 MB

SIM-DIDGE is designed to simulate sounds of the Australian aboriginal Yidaki, better known as a didgeridoo,  using synthesis methods only, along with optional vocal input.
The SIM-DIDGE aims to provide a subset of some typical sounds, but since the player relies so heavily on vocal techniques I provided a microphone “VOICE” input. This can add your vocalisations which can be lip-gated or direct into the tube for “beat boxing”. To synthesise all possible vocal sounds would be an immense task, calling for a voice synthesiser which would be immensely difficult to create and to program by the user. So I hope you find this more of a fun plugin which can create sounds suggestive of the instrument, rather than a full-fledged all-encompassing emulation.Another element in traditional and modern Didge music is when the player taps a rhythm, usually on the tube using a piece of wood. The SIM-DIDGE provides for this TAP sound. The synth can generate a wide range of percussive sound ranging from a drum, through a tube strike to tap sticks

quilcom

 

Quilcom-SIM-DIDGE_x86  ( 26 MB )

Quilcom-SIM-DIDGE_x64  ( 18 MB )

Recent Posts

LC-76 – Vintage Compressor

Tired of your drum transients getting buried or your lead vocals sounding flat and dynamic-less in a busy arrangement? We've…

MIDI Shredder – Audio To MIDI Tool

Tired of spending endless studio time trying to figure out chord progressions from a sample by ear? We have all…

Reverie – Resonator Plugin

I was digging through the web looking for fresh sound design heat and stumbled upon an absolute gem for your…

NC-73 – Vintage Console EQ

Are your mixes sounding thin, harsh, and sterile straight out of the box? I found a fix. We have all…

Gravity Channel – Channel Strip

Are your mix sessions getting bogged down by endless plugin chains just to clean up a simple vocal or drum…

VirtualJV – 90s Rompler VST

I've been digging through the web and found something special for your arsenal today. If you have been grinding in…