VST Effects

Gravity Channel (Channel Strip) v1.0 WiN Mac

Gravity Channel

135 MB

Gravity Channel brings the everyday tools of a mixing chain together in one calm, precise front panel: input trim and polarity, a high-pass filter, a three-band EQ, a smooth compressor, a harmonic BLOOM stage, and a clean output trim. It is built to sit on any track and do the ordinary jobs well – shape tone, control dynamics, add weight or air, and set level – without leaving the strip.

Left at its defaults it stays neutral and transparent, letting the source speak. Color is something you add deliberately, in measured amounts. The three-band EQ is voiced to be easy on the ear: gentle LF and HF shelves (each with two switchable corners) and a swept mid with a proportional Q that stays broad on small moves and grows more focused on larger ones. The compressor is a natural, smooth VCA design with RMS detection – a fixed 2:1 ratio, soft knee, and a fast fixed attack that lets transients through cleanly.

BLOOM is GANUE’s harmonic output stage. It adds gentle, program-dependent second- and third-harmonic content in the spirit of classic Class A transformer output stages, with two voicings: Air for sheen and openness, Body for weight and warmth. A little goes a long way.

Metering is generous: a live EQ-curve display, a scrolling gain-reduction history, IN/GR/OUT bar meters, and an analog VU (switchable IN/OUT/GR). On stereo tracks you also get stereo width and a mono-maker as final stereo shaping.

Free. No iLok, no activation. macOS and Windows.

Feature list

Complete channel strip: input trim + polarity, HPF, 3-band EQ, compressor, harmonic stage, output trim
Musical 3-band EQ: LF/HF shelves with switchable corners, swept proportional-Q mid, +/-12 dB per band
Smooth VCA compressor: 2:1 ratio, soft knee, RMS detection, PRE/POST placement, sidechain high-pass, stereo link
BLOOM harmonic stage: Air and Body voicings, transformer-style 2nd/3rd harmonics, Amount control
12 dB/octave high-pass filter
Stereo width and mono-maker (on stereo tracks)
Rich metering: EQ curve, GR history, IN/GR/OUT bar meters, and an analog VU (IN/OUT/GR)
Per-instance analog channel variation (1-72) for subtle track-to-track character
Up to 8x oversampling, with separate realtime and offline (render) settings
Discrete UI scaling 100-200% and an Advanced compact mode
Factory presets for vocals, drums, bass, guitar, keys, buses, and utility
Fully original artwork; ASCII-only on-screen text for host compatibility

Details / specifications

Developer: GANUE Audio
Version: 1.0.4
Formats: VST3 and Standalone (Windows and macOS); Audio Unit (AU) on macOS
Platforms: Windows, macOS
Price: Free (no iLok, no online activation)

Manual: shipped as a PDF inside each download zip (no separate hosting needed)

Release Notes

A small maintenance release focused on responsiveness. Reopening the plugin window is now effectively instant, and memory use is steadier when you open and close the editor repeatedly. Nothing in the audio path changed – projects made with any earlier version open and sound identically. Available as VST3 and Standalone (and AU on macOS).

Improved

Instant editor reopen

The knob and panel artwork is now decoded a single time for the life of a plugin instance and reused, instead of being decoded again every time you reopen the plugin’s window. On the reference machine, decoding that artwork takes about a second; with 1.0.3 it happens once per session rather than on every reopen, so closing and reopening Gravity’s window is effectively instant (a cached reopen measured well under a hundredth of a millisecond).

Because the artwork is shared rather than reloaded, opening and closing the editor many times no longer churns memory the way it used to.

Much faster loading, much smaller download

The plugin window now opens roughly 2.4x faster (measured 954 ms to 398 ms on the reference machine). The delay you saw the first time you inserted Gravity on a track is largely gone.

The download is less than half the size: 49 MB to 22 MB.

Gravity now uses about 110 MB less memory per instance for its knob graphics.

The knob artwork was re-sampled to the resolution it is actually drawn at. It was previously stored at nearly three times the size it is ever displayed, even at the largest UI scale. There is no visible difference — please do compare.

NOTES

Fully backward compatible with 1.0.0, 1.0.1, 1.0.2 and 1.0.3: same parameters, same presets, same sound. The DSP is byte-for-byte unchanged.

If your host caches plugin scans, do a full rescan so the 1.0.4 build is picked up.

Visit Developer Site

Gravity.Channel.1.0.4  ( 135 MB )

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