Springer Spring Reverb VST Manual

Springer (crudely german for "jumper" but also referring to the chess figure) is a stereo spring reverb inspired by physical spring tanks but is a very crude model, built from dual interacting spring lines with dispersion, damping, feedback, and modulation. It’s designed to go from dub-style springyness to phasing laser sounds.

Here is a quick overview of the plugins controls:

Individual Coil Control	New in Version 1.2. You can now activate up to 7 springs and control their delay times.
Pitch			New in Version 1.1. Changes the "thickness" of the coil, making the sound lower.
Dispersion Stages	How many smear blocks are in the spring. More = thicker, more high-frequency goodness.
Width / Time		How long the spring is. Bigger number = longer delay and tail.
Resonance		How much the spring feeds back. More = more ringing and possible self-oscillation (be careful for values >1).
Coupling		How much spring 1 and spring 2 feed into each other. More = weirder stereo behavior.
			Renamed to X-Fade in version 1.2.
Damping			High-frequency loss in the spring. More = darker and less splashy.
Wet Only		Outputs only the spring, no dry signal.
Random Allpass		Randomizes the internal allpass values. Changes the spring character.
Mod Rate		How fast the spring delay moves. Slow = gentle wobble, fast = pitch wobble.
Mod Depth		How far the spring delay moves. More = more unstable sound.
Wet Gain		How loud the reverb is.
Delay 1 / 2		Density delays for spring 1 and spring 2. Changes how busy and smeared the spring sounds.

Install the windows vst (the provided .vst3 folder) in C / Programs / Common Files / VST3.

The source code was mostly made with AIs, so its open source. Use it however you like!

Thanks for using my plugin!